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TrimSheet & LOD

Created a TrimSheet in Zbrush. Textured initial pass in Zbrush then moved into Substance Painter. Modelled the geo in Maya and textured with the TrimSheet texture

TrimSheet Model High Poly

TrimSheet Model High Poly

Substance Painter Render

Substance Painter Render

TrimSheet Zbrush

TrimSheet Zbrush

Substance Painter

Substance Painter

LOD Meshes

LOD Meshes